Posted in Game Reviews by Michael Durr on November 2nd, 2012
When a company decides to adapt a made for pc game into something a console can play, it can either become a nightmare or something very rewarding. It simply is not a game of system requirements but rather adapting a keyboard layout and game play into something that allows for more bite sized morsels. But at the same time, one cannot produce a dumbed-down game and must pay homage to the classic. After years, I think we might have one of the very few games that has underwent this transformation and done it fantastically. Enter XCOM: Enemy Unknown.