Rockstar Games

Some of you may remember that the last two Grand Theft Auto games I reviewed were the Playstation 2 ports of Liberty City Stories and Vice City Stories. Most people probably thought that when GTA IV came out, I would have ran to my local game shop and picked up a copy. Truth is, I didn’t. The desire was there but I never really got around to it. So then Rockstar announced they would put their two DLC episodes on disc. Strangely, I was compelled to go buy it. First, I fully support retail releases of stand-alone content that was previously only downloadable and second I had missed Liberty City. I mostly missed the violence and wanton destruction.

Grand Theft Auto has never had amazing graphics. It usually sticks around average. It’s the same in this game. Liberty City will never be confused with the prettiest city in the US, but many times I wondered if it did have to see that many shades of grey. Besides the color drabness, graphic detail was not one of the game’s strong suits. There are a few things one can do to make the video a little more tolerable which involve playing with Brightness/Contrast and turning off the Radio effect (especially if you have an HD tv).

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A single console rarely gets five different releases in its library. The Playstation 2 has been fortunate (or not so fortunate according to Jack Thompson) to get five Grand Theft Autos. III, Vice City, San Andreas, Liberty City Stories and now Vice City Stories have provided essentially the same game engine with new features and missions along the way. The Stories line was games that started on the PSP and then ported over. Liberty City Stories was a good port and a fun game to play. However,...it came with its faults; mainly in the graphics and gameplay that can plague a game that is coming from a slightly inferior system. Would Vice City Stories come with those faults or some how work itself out?

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Since nobody really plays Playstation portable games (at least nobody that will admit it), Rockstar finally did the smart thing and ported the best selling PSP game ever to the Playstation 2 console. I am happy to report that Grand Theft Auto: Liberty City Stories is here, for the PS2 in all of its greatness with a budget price tag. As one would expect, it has all of the great replayability one would expect from a GTA game, however it has the graphics one would expect from a PSP port too. The ...reatest thing about this game has to be the idea that this is just GTA III part 2. Of course, it could be argued that this is the worst thing and a simple rehash of a past game. However, you would be overlooking quite the little gem.

Written by Jason Franz

I can't remember the last time I've installed a game on my PC that had so many entertaining qualities matched with such brilliant gameplay. All too often PC developers focus on the eye candy and give gameplay little thought. WithGTA: Vice City, Rockstar not only avoided that problem, but they take us back to the glory days of fun PC gaming.

Last fall when Grand Theft Auto: Vice City came out for the PS2, gamers got to witness a myriad of gameplay options. Not only could you shoot, beat up, hold up, and run down people virtually everywhere, but another big draw to the game was the fact that you could jack any car, anywhere, and haul ass around town in it.

Now Rockstar Games has recreated the racing parts of the Grand Theft Auto series and added some great extras in Midnight Club II--the sequel to Midnight Club--out ...ow for the Xbox console. Players get the chance to trade paint and speed dangerously through the city streets of Paris, Los Angeles, and Tokyo.

Thank you, Rockstar Games.

Thank you for creating the masterpiece of video gaming known as Grand Theft Auto: Vice City. In doing so, you guys gave the finger to every special interest group and soccer mom clan in this country that likes to blame shoddy parenting on mature video games. Thanking Rockstar is a good thing in the aspect that we are lucky that there are still studios--like Rockstar--out there that will create mature games like Grand Theft Auto: Vice City for us to play. With...that being said, Grand Theft Auto: Vice City is not really a game to be played, but an experience to be lived.

Last fall when Grand Theft Auto: Vice City came out for the PS2, gamers got to witness a myriad of gameplay options. Not only could you shoot, beat up, hold up, and run down people virtually everywhere, but another big draw to the game was the fact that you could jack any car, anywhere, and haul ass around town in it.

Now Rockstar Games has recreated the racing parts of the Grand Theft Auto series and added some great extras in Midnight Club II--the sequel to Midnight Club--out ...ow on the Playstation 2. Players get the chance to trade paint and speed dangerously through the city streets of Paris, Los Angeles, and Tokyo.