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    XCOM: Enemy Unknown (Xbox 360)

    Posted in Game Reviews by Michael Durr on November 2nd, 2012

    When a company decides to adapt a made for pc game into something a console can play, it can either become a nightmare or something very rewarding. It simply is not a game of system requirements but rather adapting a keyboard layout and game play into something that allows for more bite sized morsels. But at the same time, one cannot produce a dumbed-down game and must pay homage to the classic. After years, I think we might have one of the very few games that has underwent this transformation and done it fantastically. Enter XCOM: Enemy Unknown.
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    “31 Nights of Terror” Borderlands 2 (Xbox 360)

    Posted in Game Reviews by Michael Durr on October 14th, 2012

    Rarely in my video game reviewing do I get the popular game. I seem to gravitate more towards the forgotten gem or the niche cult hit. I do not mind it of course, it has lead me to discover many awesome smaller games such as the Darkness or Mafia II. However, today the story is different. In my hands is a contender for the game of the year. A game that blends first person shooters with role playing and enough loot to make a Diablo player blush. The game happens to be the Gearbox Software smash, Borderlands 2.
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    Fable III: Limited Edition (Xbox 360)

    Posted in Game Reviews by Michael Durr on November 14th, 2010

    My relationship with Fable is a mostly satisfactory experience. When I first bought my Xbox 360, the first game I actually purchased on the backwards compatible list was Fable: The Lost Chapters. Delighted by the gameplay and fantastic story, I quickly pre-ordered a limited edition copy of Fable 2 which in turn became my favorite game ever on the Xbox 360. Now, with the third one released, I decided to follow the same itinerary by purchasing a LE copy. It’s time to lead a revolution.
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    World of Warcraft – Wrath of the Lich King (CE)

    Posted in Game Reviews by Michael Durr on December 12th, 2008

    The World of Warcraft is home to over eleven million people. Think about that figure for a moment. That’s the size of an Ohio or Michigan or even more astounding parallel to the number of people inside Tokyo, Japan. A bunch of people playing gnomes, trolls, orcs, night elves and more. For four years, players have battled through the original World of Warcraft and the adjoining expansion pack: The Burning Crusade which allowed characters to play in Outland and bring their character to 70 levels of pain, sacrifice and dedication. Now they have a new task. The Scourge has come to take over Azeroth and bring an end to all life. They are lead by the Lich King Arthas and nothing will stop them until their mission is completed. This opens up players to a whole new area called Northrend as well as bringing us a new class: the Death Knight. But is it enough to stop the forwarding advance of the Scourge Army and Arthas’ quest for blood?
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    Fallout 3 (Xbox 360)

    Posted in Game Reviews by Michael Durr on November 24th, 2008

    The original Fallout 3 was held in the firm hands of Interplay Entertainment under the working title of Van Buren. Developed by Black Isle Studios, that title never saw the light of the day when Interplay Entertainment went bankrupt and laid off the entire PC development team in late 2003. In 2007, Interplay sold the rights to the Fallout franchise to Bethesda who had developed the popular Elder Scrolls series. Bethesda scrapped the original code and worked on the project from scratch. It paid homage to many Fallout concepts and Fallout 3 saw gold in 2008. It was a long five years between the layoff of the original creators and the company who ultimately got the right to release the game. Was it worth the wait?
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    Fable II LE (Xbox 360)

    Posted in Game Reviews by Michael Durr on November 14th, 2008

    In 2004, the world received a top notch role playing game in the form of the original Fable for first Xbox console. It promised a lot of things, ideas and concepts that were sure to revolutionize the gaming world. The crew at Lionhead studios delivered on most of those promises and the game went well over double platinum. Among many things it promised, one of these was a true concept of good and evil. Every action has a reaction whether positive or negative. It was this concept and others that were expanded when it came to the making of Fable II. The game is dubbed by its designer Peter Molyneux as a game that even non-gamers should be able to enjoy. To be honest, he doesn’t even want traditional game reviewers to review the game. Lucky for him, tradition and me broke ties a long time ago.
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    Puzzle Quest (Xbox Live Arcade)

    Posted in Game Reviews by Michael Durr on October 28th, 2007

    Some things just go together. Like Peanut Butter & Jelly, Sonny & Cher, Siskel & Ebert (okay, not so much). Puzzle Quest brings something together in complete harmony like no other game before it. Puzzles and Role Playing Games. Sure the Zelda or Breath of Fire series have puzzles in the game, but we are talking full integration where every battle is decided in a Bejeweled-like interface. Complete with mounts, spells, and other rpg-like elements; this could be the best idea of putting things together since I tried fritos and cream cheese. (Come on, you know you are curious)

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    Marvel: Ultimate Alliance (Playstation 2)

    Posted in Game Reviews by Michael Durr on November 6th, 2006

    Opening

    Happiness can be found inside a comic book. For years, especially in my youth, I would pick up copies of Daredevil, Spider-Man, Fantastic Four, and more to be fascinated by the intriguing story lines and the wonderful art. Sure there was comic book based games when I was younger but most of them weren’t good enough to use as toilet paper nevertheless a coherent video game. That started to change as time went on especially once they started to add RPG elements to the game…
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    Fable (Xbox)

    Posted in Game Reviews by Archive Authors on December 23rd, 2004

    It’s the first console game from game design legend Peter Molyneux, the force behind such revolutionary PC works as Populous, Dungeon Keeper and Black & White. You probably already know all about his talent for coming up with novel gameplay concepts and his unerring desire to break down traditional game design walls. And you probably already know about his grandiose plans for Fable, about the open-ended, realistic game world and the ability to be as good or evil as you see fit.

    So lik…
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    Sudeki (Xbox)

    Posted in Game Reviews by Archive Authors on August 30th, 2004

    The RPG market for the X-Box is really heating up. Within the last two years the X-box has arguably had the 2 best single player RPG’s out there – Morrowind and Knights of the Old Republic. And with Fable to make it’s entrance soon along with KOTR II in the works, it would take something truly memorable to make a serious impact in the RPG world of the X-Box. Sudeki is Climax Studios attempt to break into the upper echelon of the RPG market.

    Gameplay

    In Sudeki, you play as four different ch…
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    Xenosaga Episode I: Der Wille zur Macht (Playstation 2)

    Posted in Game Reviews by Archive Authors on May 29th, 2003

    Even though Final Fantasy X-2 is releasing in Japan this month, and some RPG fans might be going ga-ga over an import of that game, other players who may love the Role Playing Game genre should not overlook Xenosaga Episode I: Der Wille zur Macht from Namco–a game with a decidedly complex storyline and polished in game visuals and cutscenes.

    Based on the original game Xenogears, this new title is heavily based on sci-fi themes and an intricate, multi-layered plot. The story starts out …
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    Dark Cloud 2 (Playstation 2)

    Posted in Game Reviews by Archive Authors on May 29th, 2003

    Sony seems to be on a roll this season with the release of another fun Role Playing Game that is quite a sight to see. Dark Cloud 2, the sequel to the popular title Dark Cloud which released during the first year of the Playstation 2, is the game we are reviewing here today.

    The story follows a young man by the name of Maximilian, or Max, and a girl named Monica. Max is an inventor who likes to tinker with things–hence he carries around a large wrench which also doubles a…
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