Posted in: Game Reviews by Michael Durr on May 12th, 2010
Back in the day, I had a passion for side-scrolling beat em ups. Whether I was fighting with my bare knuckles, super powers or sword and sorcery, I liked them all. There were so many good ones: Double Dragon, X-Men Arcade, Knights of the Round and more. Apparently Capcom wants me to channel my gaming self from the early nineties and bring me two awesome games of the genre: Final Fight and Magic Sword, better known as Final Fight: Double Impact.
True to the Xbox Live Arcade format, there are actually a lot of options here for the graphics. You can choose to have the game in classic mode harking back to when these games were in the arcade. Capcom goes one step farther with this and includes the look and feel of an actual arcade curved CRT monitor. This is retro style at its absolute best. More arcade titles should employ this method of preserving old school graphics.
Posted in: Game Reviews by Michael Durr on March 5th, 2010
Data East was a great video game company that lasted from 1976 to 2003 when it declared bankruptcy. It had an arcade & pinball heyday for most of the eighties with many fantastic titles. Luckily, most of the assets were bought up by a single company called G-Mode when Data East was forced to sell them off. Recently, Majesco worked with G-Mode and re-released fifteen of them in a very nice retro collection for the Nintendo Wii. With fingers crossed, we hope that this collection has aged well.
It's really hard to sit here and rate graphics on games that range from 15 to nearly 30 years ago. One has to rate it in the context of the era. Most of the games are emulated perfectly. Heavy Barrel looks amazing (the NES really got an inferior version) as does Crude Buster or Caveman Ninja. However, I think we can safely say that Lock n Chase or Burnin Rubber are still pretty ugly. The colors are sharp and they don't need an HD presentation to stand up on their own two legs. The only complaint would be that the menus were really rather dull.
Posted in: Game Reviews by Michael Durr on June 12th, 2008
World Heroes. When I was a teenager, one of my favorite games was World Heroes 2 for the Super Nintendo. I remember it distinctly because it was one of the last games I bought brand new for the SNES. I played the game for hours, then days and even into many assorted weeks trying to exploit all the characters from my favorites like Rasputin, Muscle Power, & Kim Dragon to even lesser characters like Johnny Maximum or Erick the Viking. With the exception of Mudman, (I never played Mudman and I'm still annoyed when fighting him to this very day) I beat the game with each and every character. This is one of my prouder achievements when it comes to fighting games, and with the exception of the Tekken series or compilations, the last fighting game I've really played for such a long stretch. One would then imagine my joy when I heard about World Heroes Anthology when it came out for the Playstation 2. I had also played the first World Heroes in my time, but the idea that I would get my favorite World Heroes 2, coupled with the original and 2 games I've never even played before; my mind suddenly became agaze with the possibilities.
Graphics
True to form, the four games that make up the Anthology are not enhanced or brought up to Playstation 2 standards (whatever that might be). Remember the titles as they appeared on the Neo-Geo or their MVS Standups? That is how they look here. Straight to form with all of the cheesiness of their characters. From Muscle Power's No #1 Pose to the lush jungle backgrounds of the Mudman, it's all here. It holds up fairly well in today's hi-def environment and is certainly far from boring with vibrant color and fairly good detail throughout. Naturally, World Heroes Perfect looks the best of the group but no title suffers too much from the graphical outlying of the day they were created in.
Posted in: Game Reviews by Michael Durr on May 28th, 2008
The Neo-Geo console was one of my favorite consoles growing up. My parents never had the money for the home machine or the outrageously priced carts. However, that did not keep me from spending many quarters on the standups day in and day out. Most of my Neo Geo quarters were thrown into games such as Ninja Combat, Sengoku and Magician Lord. The rich graphics, the ahead of its time gameplay were all amazing beyond belief. Almost twenty years later, SNK decides to make a happy man. Sixteen classics on a single dvd for my Playstation 2 console. Furthermore, they went and released it in the $20 price range. Very very happy.
Graphics
Neo Geo games were always famous for their bright and beautiful graphics. Check out any Neo Geo game from the time period. Metal Slug, plenty of action and detail. Baseball Stars 2, bold & distinct characters with wonderful show of color. Almost every title is like this. There are only a few exceptions from what I could see. Burning Fight did have some issues and was kinda jagged and I don't really remember King of the Monsters being as bland in the visual department. However, these minor details are few and far between and most are dead pan accurate translations of the graphics that I remember fondly.
Posted in: Game Reviews by Michael Durr on September 23rd, 2007
Bomberman has long been a friend of mine. I spent most of the early to mid 90's playing either the original Bomberman or Bomberman '93 for the Turbo Graphix 16 System. I played each until their eventual conclusion and then wouldn't touch them for years. So when there was word that a Bomberman game would come to Xbox Live I was very excited. But at the same time I was very skeptical. So skeptical, it took me about two months to download it and the accompanying first expansion pack. However, what came out of it was quite possibly the best multiplayer Xbox Live Arcade game of all time and one of the best reasons to own an Xbox 360 that doesn't involve a first person shooter.
Graphics
The main difference between Bomberman Live and Bomberman games of old (at least like I remember them) is the 2d to 3d jump. My eyes did a flip when taking in all of the new boards and how they looked in three dimensions. They are all very detailed from the Bombermen themselves to the blocks and surroundings. This is further helped by the widescreen presentation. No silly borders filling half the screen here. Bomberman has been completely redone and it shows in the presentation. The only difficulty anybody will experience in admiring these graphics is that there might be seven other Bomberman on the screen at the same time. So it can get crowded especially once you clear the explodable blocks out of the way. That and keep tracking of all the bombs on each path can lead you to some crazy frustrating situations. However, the graphics (up to 1080i) are crystal clear and rival some of the larger retail releases in crispness and vibrancy.
Posted in: Game Reviews by Michael Durr on May 13th, 2006
Scene in EB Games/Gamestop: wow, Rampage: Total Destruction for $20; didn’t I play that game when I was a kid at the arcade or on my NES? Yes, yes you did. And for the record it hasn’t changed much. Rampage has made its PS2 return and hundreds (or at least dozens) are anxious for George, Lizzie & Ralph to start punching buildings again. To this game’s credit, they get something pretty decent to fill the bill. In addition, even if the main game doesn’t provide enough umph, the bonus material will certainly take ...ou down memory lane.
Posted in: Game Reviews by Michael Durr on November 20th, 2005
Compilations are so plentiful these days but often what once was, is not meant to be. Too few games, games that don't hold up with time, and bad porting can make this practice extremely hit or miss. When one is awful, it destroys our relationship with that game of yesteryear so much that we might curse older games, and don't pick one up for quite sometime. However, when the compilation is well drawn up and executed proficiently, it gives us a sense of our lives before and what made those old games so great. Capcom Cl...ssics is of the latter. It takes 22 games from the period of 1984-1992 and inserts them onto a DVD for some good ole fashioned fun. From Street Fighter 2 to the 194x series to Ghost & Goblins and beyond; a little of every arcade type genre is included from Capcom. It boasts graphics, sound & most importantly great gameplay to a mere twenty dollar disc.
Graphics