Posted in: Game Reviews by Michael Durr on October 14th, 2012
Rarely in my video game reviewing do I get the popular game. I seem to gravitate more towards the forgotten gem or the niche cult hit. I do not mind it of course, it has lead me to discover many awesome smaller games such as the Darkness or Mafia II. However, today the story is different. In my hands is a contender for the game of the year. A game that blends first person shooters with role playing and enough loot to make a Diablo player blush. The game happens to be the Gearbox Software smash, Borderlands 2.
The first thing you will notice dropping into the world of Pandora is the cell-shaded environment. Admittedly, I was not in love with the graphics on first sight. I thought that the frozen wastelands was not all that impressive. However, once I found my way out of the ice and the snow, like Sanctuary for example, I noticed a more lush world full of color and details. It almost acted as a reward for those who finally worked their way out of the starting zone.
Posted in: Game Reviews by Michael Durr on February 29th, 2012
The quickest way I know for me to like a game is to give it a strong story. Games like Bioshock, Mafia and Skyrim succeed based on the fact that they provide entertaining and engaging stories. The player wants to unravel the mystery, take down that crime family, and slay that dragon because the story compels them to do so. This time around, we look at the game of the Darkness II, which takes a look at the story of Jackie Estacado and his ever going battle with the demon simply known as the Darkness.
For a game that participates so much in a dark setting, one might think that things such as detail might be tucked away and hardly ever seen. That could not be further from the truth. This game blends light and dark elements almost seamlessly. It is fairly easy for example to tell the difference between a dimly lit street light and by the same token, a large spotlight that Jackie needs to avoid.
Posted in: Game Reviews by Michael Durr on April 18th, 2011
Most people my age grew up watching tennis with the likes of John McEnroe, Jimmy Connors or those who went for female competition went with Anna Kournikova and the Williams sisters. Maybe with the later, competition isn’t the right word. Needless to say, tennis can be a very entertaining sport to watch. For the most part, the video game world really hasn’t made too many tennis games that are entertaining to play. Hopefully that changes with 2k’s latest game: Top Spin 4.
After the cut scenes with a bevy of tennis action, we are introduced to a rather bland looking menu screen. Once one selects a mode and then the opponents along with the location, the court is opened. There, we are witness to some wonderful sights. There are forty different locations included and they can each stand on their own as fun places to play. All of the different surfaces show up brilliantly and even ones like clay show the tiniest of details including footprints and areas where you had to slide.
Posted in: Game Reviews by Michael Durr on October 18th, 2010
Back in the 1980’s and 90’s, there was no player that I despised more than Michael Jordan. I openly wished for the Bulls to lose every year in the playoffs but I usually never got my wish. Perhaps it was part envy, perhaps it was part of my underdog mentality. No matter what, Jordan always seemed to succeed. It is with much regret, that I do agree with the sentiment that he is the greatest of all time. Perhaps now, I can actually play a NBA game that has him as their cornerstone for the 2k11 edition.
The video for this game is widescreen and capable of 1080p resolution. Most sports video game companies are at the point where they are only interested in providing ultra realism in their presentation. The best example of this new realism can be seen in their poster child, Michael Jordan. Michael is featured at different stages of his basketball career and from what I can tell, they are pretty accurate. Whether it is fresh out of college with hair Michael or slick bald guy Michael, it has really good detail.
Posted in: Game Reviews by Michael Durr on November 18th, 2009
Some of you may remember that the last two Grand Theft Auto games I reviewed were the Playstation 2 ports of Liberty City Stories and Vice City Stories. Most people probably thought that when GTA IV came out, I would have ran to my local game shop and picked up a copy. Truth is, I didn’t. The desire was there but I never really got around to it. So then Rockstar announced they would put their two DLC episodes on disc. Strangely, I was compelled to go buy it. First, I fully support retail releases of stand-alone content that was previously only downloadable and second I had missed Liberty City. I mostly missed the violence and wanton destruction.
Grand Theft Auto has never had amazing graphics. It usually sticks around average. It’s the same in this game. Liberty City will never be confused with the prettiest city in the US, but many times I wondered if it did have to see that many shades of grey. Besides the color drabness, graphic detail was not one of the game’s strong suits. There are a few things one can do to make the video a little more tolerable which involve playing with Brightness/Contrast and turning off the Radio effect (especially if you have an HD tv).
Posted in: Game Reviews by Michael Durr on August 1st, 2009
To say I’m not a country music fan is a bit of an overstatement. I’m not even sure what exactly possessed me to go to NewEgg.com and order a copy of Rock Band Country Track Pack. Oh yes, now I remember it was my fiancée and future wife, Sarah who thought I should be a little more diversified in my music. Apparently, 80’s hair rock was only popular in the late 80’s. I must have missed the memo. But surely, I have heard this thing called country before. I mean I attended more karaoke clubs in Texas during the mid to late 90’s than I care to think about. Once they were done throwing tomatoes at me after I finished my rendition of “Here I Go Again” by Whitesnake, they usually threw on an old Garth Brooks or Clint Black tune.
The graphics are the same here as any other Rock Band game. My thinking is that they make the graphics look so generic that they almost want you to export them into your Rock Band or Rock Band 2 setup so you can actually customize things like your character. The “cowboy” graphics you see on the back of the cover are nowhere to be found in the actual track pack unless they come up in some random generator. Your best bet is to import this into Rock Band and then pick your attire accordingly. There isn’t even any country and western intro video or anything besides a static title screen.
Posted in: Game Reviews by Michael Durr on March 4th, 2008
Harry Potter is awesome. I have thoroughly enjoyed every movie and own all of the 2-disc special editions. I even have taken the time to play a couple of Harry Potter games on the Playstation 2 and found them to be decent offerings despite the usual rushed movie game flaws. So, needless to say I was slightly interested when I received a dvd remote game with Harry Potter on the cover and wondered if a dvd remote game could finally be any good. After spending a few hours with the product, you as the reader have two decisions. 1)You can read this review that will be full of one-liners and reasons why whoever came up with the concept of dvd remote games should be shot or 2)You can trust me when I say this, don't waste your time on this, please.
Graphics
What do you think of first when you think of Harry Potter, lavish and picturesque landscapes or blurry and pixilated messes of space? If you thought the first one boys and girls, then obviously you have not played this game. The game mixes footage from the Potter movies in with other scraps of animation and video offerings. This would be fine except the aspect ratio is all screwed up and it looks incredibly rough. Like someone took several pieces of Potter footage, deposited it into a blender and turned it to fricassee and hoped it would come out alright. The animation that was created to help along your objectives in the game doesn't do any favors either. At times, you can't tell if you are supposed to go up, down, counter clockwise or fall flat on your face. To be honest, if they had gone straight animation and not try to rely on film clips, it might have worked out better.
Posted in: Game Reviews by Michael Durr on May 30th, 2007
Opening
Board Games can be great experiences for families and friends to come together and enjoy themselves. A dice roll, a few spaces moved on the gameboard, and some money gained or paid are all sometimes a game needs. Up until May of this year there had not been any board games for XBOX Live Arcade. There had been a good handful of card games but nothing like Monopoly, Scrabble, or even Chess (there was Backgammon but who actually plays Backgammon?). That changed when ...ig Huge Games decided to create Catan based off the board game Settlers of Catan where resources and the luck of the dice roll were key in securing a victory. The hope was that they would create a game that would whip the rabid XBOX Live users in a frenzy similar to the constant stream of players that reside in UNO or Texas Hold Em. While it is still too early to determine if it will have staying power, there is no denying that Big Huge Games has created a fun and satisfying experience with Catan.
Posted in: Game Reviews by Michael Durr on May 21st, 2007
Opening
I guess I'm a sucker for old school shooters. When I was a little chap, it was about the vertical shooters like Galaga and Centipede. As I grew older, I found myself starting to lean towards the horizontal shooters as well including R-Type. However, I did not find myself playing a shooter from start to finish until I came upon a game for the Turbo Duo (Turbo Graphix 16 w/super cd attachment). Actually it was the pack-in for the system. That game was Gates of Thund...r. A game that really had it all. Great graphics, hard bumping sound, a hard yet rewarding difficulty system & easy controls all made for a fantastic game. Fast forward fifteen years to the XBOX 360 console and we get a little shooter for XBOX Live called Aegis Wing. Offered for free to North American XBOX Live members, this game hoped to put some kick back in a genre that has been long forgotten.
Posted in: Game Reviews by Michael Durr on December 17th, 2006
Opening
If you ever visit my house, you might be a bit underwhelmed from the outside appearance. It is a simple three bedroom place with a few trees and a handful of assorted plants. If I can concentrate on growing something I do fine, but since I'm not really used to the space, things can look out of sorts. So when I received Viva Pi�ata from the minds of Rare LTD, I was a little worried. Here I was given a new garden to cultivate and grow various plants, trees, & bushes in hopes of attracti...g all sorts of wonderful pi�atas (who are essentially just different types of animals) to visit and ultimately become resident on my property. Micro-managing was key and I had to make sure residents were taken care of so they could be happy, mate, and live in an ever changing world.