Posted in: Dare to Play the Game, News and Opinions by Michael Durr on July 30th, 2008
XBLA Summer Time, Gears of War 2 going Backwards & the Bitter Core of Gaming - Welcome to the column that sees summer as a chance to stretch their feet and wiggle their toes as long as it is inside a house with massive amounts of air conditioning known as Dare to Play the Game.
Welcome to another edition of Dare to Play the Game. 51/27/22/8. I started another character, somebody please shoot me. No, I swear it is not Warcraft/Toon ADD. This time, I started a Blood Elf Mage named Magkick on a PVP server. Furthermore, I have the best of intentions. My girlfriend’s brother feels like playing WoW again, so this is mostly his idea. But to join the cause, Sarah, her best friend, my best friend, and myself are making a go of it by starting at the same time on the same server. Others might join as well making for possibly one big party of sorts. It could be an interesting and fun time or eventually end up in a character transfer back to my usual Horde stomping grounds @ the Killrogg server. Either way, I’ve got a mage named Magkick. May the jokes and ganking begin.
Posted in: Brain Blasters by David Annandale on July 26th, 2008
A few years ago, I had the pleasure of reviewing Larry Fessenden’s Wendigo for this site. Recently out on DVD is his much belated follow-up, The Last Winter (not to be confused with the Canadian coming-of-age tale of the same name). I’m happy to report that the skill Fessenden showed in Wendigo is very much on display in his new feature.
Ron Perlman headlines as Ed Pollack, the company man whose job it is to make an oil-drilling project in northern Alaska a reality. His potential nemesis at the camp is James Hoffman (James LeGros), an environmental activist the company hired in an obvious stab at green credibility. Hoffman is concerned not just with what the drilling is likely to do to the pristine landscape, but also with issues already happening. The permafrost is melting and it’s raining in the Arctic in February, for instance. These are all serious problems, but then it appears that the melting land has unleashed something evil, and the team at the camp begin to die one by one.
Posted in: Dare to Play the Game, News and Opinions by Michael Durr on July 23rd, 2008
Ubisoft Hacks themselves, Warcraft Achievements & Sonic’s got a Sword? - Welcome to the column that slices off their nose to spite their face known as Dare to Play the Game.
Welcome to another edition of Dare to Play the Game. 50/26/22. I finally did my last pvping for my rogue. I worked my way back up to 20 marks and got my blooming blue ring. The rest of the time was spent in dungeons mostly amassing money & items for my hunter to disenchant. I also finished a bunch of quests for dungeons like RFK or ZF that I just didn’t turn in because I thought it would put me over the 49 barrier. In addition, I went back to work on my blacksmithing and I’m 75% done with the initial Weaponsmithing quest. The blood elf hunter on the other hand amassed a couple of levels just killing peasants in Hillsbrad. His skinning is nearly maxed again (over 200) and his enchanting is still on par with his level (135). I have a feeling when he gets to 29, he is going to be a beast on the battlefield (well against the non-twinks anyway). I’m not super gung-ho for getting to 30 and the mount because as far as I’m concerned the mount limit is still 40 metaphorically speaking. I’m sitting back and having fun, trying not to care too much about my characters. Way too many people take the game so seriously and have to have something done as fast as possible. But then what do you do after that? They never really have an answer for that.
Posted in: Brain Blasters by David Annandale on July 18th, 2008
Last week, as I was writing about lost films, I was musing about the many films I had read about in my youth but had never seen. Many of those from the early decades of film history are, I assumed, lost forever. I was thinking particularly of the really early stuff, and particularly of the films of Georges Méliès. While many of his films are still extant (and I have extolled the previous Kino release previously), many of those I had wished to see were those Denis Gifford describes in his Pictorial History of Horror Movies. A prime example would be The Merry Frolics of Satan (1906). The single still in the book – of carriage drawn by a skeletal horse with an accordion-like torso – has always fascinated me. So I was going to mention this film as an example of the lost but lamented. Just to be on the safe side, though, I did a quick search, and discovered, to my delight, that it is NOT lost. To my further delight, I found it on a collection which can best be described as mind-blowing.
There have been a number of Méliès collections to date, but not one, I feel safe in stating, has come close to what is on offer in Georges Méliès: First Wizard of Cinema (1896-1913). Five discs. 782 minutes. 173 films. These are, it seems, all the known surviving films, arranged in chronological order, boasting new scores, and, where possible, narrations following the original English text written by Méliès. Those narrations underline just one of the charming, fascinating aspects of these films. They are very clearly documents of cinema aborning, and the language of visual storytelling is only just being created. Méliès was a man of the theatre, and that way of thinking and visualizing carries through in his films. For all that he created the special effects extravaganza, his films are also redolent of filmed theatre: static camera, everything in medium long shot (as if we were in a good seat at the theatre), entire scenes played out in what is in effect (if not reality) a single continuous shot. The spoken narrations are thus often necessary for the audience to make sense of what is happening on the screen. For instance, because of the lack of close-ups and the like, the meeting of the astronomers at the beginning of A Trip to the Moon (1902) is nothing more than wildly gesticulating chaos, and no clear narrative is possible to discern without the narrator telling us where to look. As Méliès’ career was winding down, D.W. Griffith was busy pushing cinematic storytelling to full maturity, taking visual storytelling to a level of sophistication that is still what we are most familiar with today. But this very shortcoming in Méliès’ technique is part of the his work’s appeal: when we watch these films, we become conscious of seeing a new art-form in mid-formation.
Posted in: Dare to Play the Game, News and Opinions by Michael Durr on July 16th, 2008
Xbox 360 Price Cut, New Wolfenstein & Xbox 360 Hard Drive madness? - Welcome to the column that went to E3, got way too belligerent with the Wii hard drive Booth (and later found out one didn’t exist) and was asked to leave known as Dare to Play the Game.
Welcome to another edition of Dare to Play the Game. 49/24/22. In World of Warcraft News, the patch for 2.4.3 is out as of Tuesday. The real news of course out of the patch is that level 30 characters get mounts, where it used to be that level 40 was the magic number. The cost of the mount training has also decreased, to 35 gold. So the twink bracket that existed at 29 is for most practical purposes is gone, and the 39 twink bracket will actually exist again. I mostly played with my hunter which would explain why he was the only one to gain levels (2) this week. He finished the Ghostlands, took a quick trip to Razorfen Kraul & landed in Tarren Mill to start questing. He should have the 45 gold (35 training + 10 for the actual mount) by the time he hits 30. I just need to skin as much as possible and not dump as much money as I was into my enchanting skill. My enchanting skill is on par with my level (120), but I can always get my 49 rogue to solo anything up to and including Razorfen Kraul to get items to disenchant for mats. Plus, my rogue will be moving past the 49 barrier after this week I would imagine. I’ve pvped enough for the current bracket and he needs to make the first steps so he can start moving towards 60.
Posted in: Brain Blasters by David Annandale on July 12th, 2008
So the news this week was very exciting for fans of vintage films, and especially for those whose dreams are haunted by thoughts of lost films rediscovered. Hot on the heels of Kino's announcement of a new DVD release of Fritz Lang's Metropolis, due next year and apparently a further improvement on their previous (superb) release, came word that a completely uncut version of the film had been found in Argentina. That, friends and neighbours, is BIG. The full three-hour-plus version of the film hasn't been seen since the original release, and not everywhere at that. In recent years, we've seen some pretty fine editions of the film, but all of them have had to make do with extensive summaries and mouth-watering stills to fill in the gaps. Certain characters that barely show up, if at all, in what has been seen to date, actually have quite substantial roles in the full version. And now it has been found. True, it's in pretty rough shape, but it exists, and no doubt a full restoration effort is underway. Kino has apparently said that the found footage might well be added to the forthcoming DVD.
So let's savour the thought for a moment. An uncut Metropolis. Who would have thought that we would ever see the day. I know I didn't. One can't but think that just about every lost film that might be found, has been found, and then this happens. One begins to hope again. Maybe other mythical beasts will turn up after all.
Posted in: Dare to Play the Game, News and Opinions by Michael Durr on July 9th, 2008
Episodic Gaming, Irish Anthem screw-up & Pub Games for Fable II? - Welcome to the column that gets drunk & gambles a lot, but not enough to admit they have a problem known as Dare to Play the Game.
Welcome to another edition of Dare to Play the Game. So somewhere in my World of Warcraft experience, I think I burnt myself out a little bit. I was playing with my level 19 blood elf hunter quite a bit, going into battlegrounds and such. I worked up the 20 marks of honor and got myself a spiffy neck piece. However, that was not the end of it. I decided to go back to Ghostlands and finish up questing there. I spent the better part of Friday and some of Saturday, working myself into a frenzy to do so. I gained three levels (to 22) and finished everything in Ghostlands with the exception of killing the elite boss in Deatholme (name escapes me for a moment). Major accomplishments include getting exalted status for Tranquillen (which entitled me to a blue cloak from the reputation vendor) and defeating the two 20 elites that roam Dead Scar & surrounding areas by myself & at level 20. (on separate occasions of course). Notable accomplishments for sure, but it soured my taste on the game because I pushed myself so hard. So I'm taking it easy this week, I will play some; but remember folks we play games to enjoy them, I don't feel like making myself hate it. If that makes sense.
Posted in: Brain Blasters by David Annandale on July 5th, 2008
We’re all familiar with the zombie movie, most particularly the post-1968 zombie flick. That was the year George Romero permanently transformed the zombie into a flesh-eating ghoul – perhaps the only instance of a long-standing monster having its rules of behaviour altered almost beyond recognition, and to the point that there have been virtually no NON-flesh-eating zombies on film since Night of the Living Dead. But that’s a topic for another time. Co-existing with the neo-zombie movie, and sometimes fusing with it (as in 28 Days Later and its sequel), is the tale of mass psychosis. A recent example is the 2007 film The Signal, directed by David Bruckner, Jacob Gentry and Dan Bush.
In the nondescript city of Terminus (no doubt twinned with Racoon City), a strange signal is broadcast across all media. It has the effect of turning anyone who watches it into a murderous loon. Chaos descends quickly as one might imagine. The film is structured as three semi-distinct but overlapping stories (not entirely unlike Pulp Fiction, as has been pointed out elsewhere, though The Signal is far more linear than Tarantino’s movie). In the first, Anessa Ramsey leaves the home of her lover (Justin Welborn) to find her husband (A.J. Bowen) descending into the signal’s embrace. In the maelstrom of violence that erupts, she ultimately flees the apartment, unable to trust anyone. The second story is Bowen’s, as he tries to find his wife, and falls in with two other people in various stages of signal-mesmerism. This segment, often blackly funny, shows us the behaviour of the psychotics from their own perspective, and drives home the fact that they believe their actions to be entirely rational. In the third story, we track Welborn’s struggle with Bowen as he tries to find and rescue Ramsey.
Posted in: Dare to Play the Game, News and Opinions by Michael Durr on July 2nd, 2008
No Piracy for Crytek, Free Rainbow Six & Diablo III? - Welcome to the column that cares about you as the consumer but asks that you don't let the other consumers know about our torrid affair known as Dare to Play the Game.
Welcome to another edition of Dare to Play the Game. Rule #1 for this week, if you aren't a twink in the 10-19th level World of Warcraft Warsong Gulch battleground, be prepared for many many deaths. I have a level 19 blood elf hunter and after my main Lantanador (who is level 49) had so much success in the 40-49 WSG battleground, I figured I would give it a try with my hunter. HAHA, yeah. I usually have the same # of kills as I do deaths. My first battleground with my hunter was a slaughter. I managed 4 kills and died 15 times. Fifteen. At one point I got killed by the same guy five times in a row. My second effort was a lot better as I killed 6 and died 8 times. But then you might ask, don't twinks (or people who buy insane enchants and pay ridiculous amounts of gold for gear that is solely used for the purpose of succeeding in battlegrounds) exist at any level battleground? True, to a point. At level 19, the difference between somebody who is twinked and somebody who is not twinked has a much more noticeable difference than say one would at a level 49 battleground. I can do pretty awesome in the 40's bracket with good gear but if I only have good gear in the 19 bracket, I can get owned because I don't have amazing gear. Anyhow, safe to say I'm just trying to have fun with the early brackets and not worry about dieing so much. I am after all, earning honor and marks which will be used towards at least one very nice piece of armor.
Posted in: Brain Blasters by David Annandale on June 30th, 2008
Well, I’m back, with apologies for a couple of weeks’ absence, and with some more facile musings. I’ve dumped all over M. Night Shyamalan in this space before, and it would be tempting to do it again, but I haven’t actually seen The Happening yet, so I won’t officially trash it right this minute. However, the vox populi has spoken, and the movie is officially a bomb, which makes three in a row for our boy, following up the atrocities of The Village and Lady in the Water. Which means it might, perhaps be time for a re-evaluation of the auteur, perhaps even time for a different branch of fandom to claim him for their own.
Let’s put Shyamalan side by side with Edward D. Wood, Jr. Now Wood is the Supreme Deity of Badfilm. There are pretenders to the throne (most notably Doris Wishman), but Wood still rules over all. There are other filmmakers who are arguably just as incompetent, but, as has been argued before, what distinguishes Wood from his peers in badness is the fact that his films are earnestly meant. He wasn’t just pumping out hackwork. He was attempting, in his own charmingly misbegotten fashion, to create art. He had messages. He had things to say, even if no one else understood a blessed word.