Dolby Digital 5.1 (Game)

It was the summer of 1993, this little review writer was on his way to college for the first time. Among the many things I took to college with me, one of them was a computer. The computer was top of the line at the time; a 486-33mhz processor chip and an 170 meg hard drive. I said meg. Windows 3.1/Dos 6.22 was the OS combination and it had one game on it besides Solitaire. A shareware copy of Wolfenstein 3d. The game had actually been already out for a year but it was a popular game and on my pc as included software.

The original Cellfactor was actually a technical demo published back in 2006 by Immersion Games. It was made for the Ageia Physx series of cards which later became a part of NVidia. This demo showed off things we in the first person shooter community took for granted, barrels and boxes. Barrels and boxes have long been staples in games for doing absolutely nothing but existing (occasionally a barrel might explode but that’s it). Thru this demo, your character could use his psychic powers to throw the items and watch as they interact with the environment.

Puberty for me was an odd thing like many teenage boys. My dad threw a medical book into my lap when I turned thirteen and said if I had any questions to let him know. This was followed by more literature being thrown into my lap such as Playboy when I wasn’t any older than fifteen or sixteen years old. In addition to magazine publications, I was also allowed to buy some objectionable games and music. One of these games was the Leisure Suit Larry series.

There haven’t been many compilation discs out for the 360 yet. There were the Orange Box and a few Xbox Live Arcade compilation discs. There was also Namco Museum Virtual Arcade which despite the plethora of titles wasn’t much more than a bunch of Xbox Live Arcade games and some retro titles thrown in for the nostalgia factor. Most of us retro purists were waiting for a compilation title that put together not only classic games but blended it with the new technology into an invigorating harmony. Our time has come in the form of Sonic’s Ultimate Genesis Collection.

The original Fallout 3 was held in the firm hands of Interplay Entertainment under the working title of Van Buren. Developed by Black Isle Studios, that title never saw the light of the day when Interplay Entertainment went bankrupt and laid off the entire PC development team in late 2003. In 2007, Interplay sold the rights to the Fallout franchise to Bethesda who had developed the popular Elder Scrolls series. Bethesda scrapped the original code and worked on the project from scratch. It paid homage to many Fallout concepts and Fallout 3 saw gold in 2008. It was a long five years between the layoff of the original creators and the company who ultimately got the right to release the game. Was it worth the wait?

In 2004, the world received a top notch role playing game in the form of the original Fable for first Xbox console. It promised a lot of things, ideas and concepts that were sure to revolutionize the gaming world. The crew at Lionhead studios delivered on most of those promises and the game went well over double platinum. Among many things it promised, one of these was a true concept of good and evil. Every action has a reaction whether positive or negative. It was this concept and others that were expanded when it came to the making of Fable II. The game is dubbed by its designer Peter Molyneux as a game that even non-gamers should be able to enjoy. To be honest, he doesn’t even want traditional game reviewers to review the game. Lucky for him, tradition and me broke ties a long time ago.

The greatest game I ever bowled was probably around 180. A far cry from the perfect 300 but a decent game nevertheless. Most bowling video games are extremely simple in scope. Pick up a ball, roll it down the lane and see what pins drop. Sometimes you get to choose the curve of your ball and even the weight. But that is honestly about it. So when I saw that there was a new bowling game on Xbox Live Arcade, I didn’t think anything of it. However, once I tried the demo I realized this was something different. A game that blended bowling with miniature golf and created something kinda unique. I was so intrigued by the demo, I ended up coughing up the 800 points to make a review.

The Dark Knight movie did big business this year and most people were quite surprised there was no official video game for the movie. Anybody who was looking for a Batman fix after the movie either paid $8 to see the movie again or tried to re-enact scenes with their best friends in their basement. However, there was a little relief to be had. The wonderful teams behind Lego Star Wars and Lego Indiana Jones decided to go to market with a Lego Batman game. But instead of focusing on the recent movies such as Batman Begins & The Dark Knight they moved their focus to the past. Their inspiration seemed to come from the first 2 Batman films with Michael Keaton and a strong dash of the awesome animated series that ran during the same time period. Would Lego’s humor and strong gameplay succeed or would the jokes go as sour as any thought of Robin in a future Batman movie (especially one with Christian Bale)?

Fable II will become a reality on October 21st, 2008. The game promises to be even better than the first Fable which won game of the year awards on several sites. Fable was actually the first non-360 game I bought upon purchase of my Xbox 360. It is still my favorite non-360 game for my Xbox 360 to this date due to the rich graphics, intriguing storyline and variety. So when Fable II broke ground by announcing a set of three parlor gambling games were coming to Xbox Live Arcade, I jumped at the chance. My pre-order with Amazon was an automatic and my free code was soon sent to me. I was ready to start collecting items & turning some gold into much needed experience.

A cold day in Vegas no more. Hopefully over the short vacation, you have had time to hit the slots, schmooze the local women and even rubbing your barrel a little more than you should. Why you ask? Because Rainbow Six, Vegas style is back. That's right; more taking cover and sneaking around killing terrorists in the land that never sleeps. Apparently the rent on the automatic terrorist prevention machines was a little high and so they have asked for your MTar firing, Flashbang throwing behind to lead the charge once again. Rainbow Six Vegas 2 takes back your 360 and hopefully sends us more than new maps and some spit and polish.