Archive for the ‘Average Difficulty’ Category
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Game Reviews by Michael Durr on May 12th, 2010
Back in the day, I had a passion for side-scrolling beat em ups. Whether I was fighting with my bare knuckles, super powers or sword and sorcery, I liked them all. There were so many good ones: Double Dragon, X-Men Arcade, Knights of the Round and more. Apparently Capcom wants me to channel my gaming self from the early nineties and bring me two awesome games of the genre: Final Fight and Magic Sword, better known as Final Fight: Double Impact.
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Game Reviews by Michael Durr on March 5th, 2010
Data East was a great video game company that lasted from 1976 to 2003 when it declared bankruptcy. It had an arcade & pinball heyday for most of the eighties with many fantastic titles. Luckily, most of the assets were bought up by a single company called G-Mode when Data East was forced to sell them off. Recently, Majesco worked with G-Mode and re-released fifteen of them in a very nice retro collection for the Nintendo Wii. With fingers crossed, we hope that this collection has aged well.
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Game Reviews by Michael Durr on November 9th, 2009
The last time I had played a WWE wrestling game was way back in 2007. Triple H was on the cover looking more menacing than usual and I had played the game for a few solid months. But to be honest, I was burnt out and frustrated with the grappling system and spent the last few years messing with older wrestling titles and Fire Pro Wrestling Returns for the Playstation 2. Fast forward to late 2009 and I suddenly find myself excited for a WWE wrestling game once again. Hopefully clever marketing wasn’t the only reason.
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Game Reviews by Michael Durr on September 1st, 2009
People rarely look for depth when it comes to games released on Xbox Live Arcade. This method of gaming mostly sees games that are puzzlers, recreations of once forgotten gems and the occasional sports diversion. A better word for these type of games: time wasters. However, most players wanted something more than a dumping ground for the newest falling block game, they wanted an awesome game in a small package at a thrifty price. Little do they know then that the people at Chair Entertainment have responded to that call and provided us with a game called Shadow Complex.
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Game Reviews by Michael Durr on August 1st, 2009
To say I’m not a country music fan is a bit of an overstatement. I’m not even sure what exactly possessed me to go to NewEgg.com and order a copy of Rock Band Country Track Pack. Oh yes, now I remember it was my fiancée and future wife, Sarah who thought I should be a little more diversified in my music. Apparently, 80’s hair rock was only popular in the late 80’s. I must have missed the memo. But surely, I have heard this thing called country before. I mean I attended more karaoke clubs in Texas during the mid to late 90’s than I care to think about. Once they were done throwing tomatoes at me after I finished my rendition of “Here I Go Again” by Whitesnake, they usually threw on an old Garth Brooks or Clint Black tune.
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Game Reviews by Michael Durr on June 15th, 2009
It was the summer of 1993, this little review writer was on his way to college for the first time. Among the many things I took to college with me, one of them was a computer. The computer was top of the line at the time; a 486-33mhz processor chip and an 170 meg hard drive. I said meg. Windows 3.1/Dos 6.22 was the OS combination and it had one game on it besides Solitaire. A shareware copy of Wolfenstein 3d. The game had actually been already out for a year but it was a popular game and on my pc as included software.
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Game Reviews by Michael Durr on June 13th, 2009
The original Cellfactor was actually a technical demo published back in 2006 by Immersion Games. It was made for the Ageia Physx series of cards which later became a part of NVidia. This demo showed off things we in the first person shooter community took for granted, barrels and boxes. Barrels and boxes have long been staples in games for doing absolutely nothing but existing (occasionally a barrel might explode but that’s it). Thru this demo, your character could use his psychic powers to throw the items and watch as they interact with the environment.
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Game Reviews by Michael Durr on March 6th, 2009
There haven’t been many compilation discs out for the 360 yet. There were the Orange Box and a few Xbox Live Arcade compilation discs. There was also Namco Museum Virtual Arcade which despite the plethora of titles wasn’t much more than a bunch of Xbox Live Arcade games and some retro titles thrown in for the nostalgia factor. Most of us retro purists were waiting for a compilation title that put together not only classic games but blended it with the new technology into an invigorating harmony. Our time has come in the form of Sonic’s Ultimate Genesis Collection.
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Game Reviews by Michael Durr on December 12th, 2008
The World of Warcraft is home to over eleven million people. Think about that figure for a moment. That’s the size of an Ohio or Michigan or even more astounding parallel to the number of people inside Tokyo, Japan. A bunch of people playing gnomes, trolls, orcs, night elves and more. For four years, players have battled through the original World of Warcraft and the adjoining expansion pack: The Burning Crusade which allowed characters to play in Outland and bring their character to 70 levels of pain, sacrifice and dedication. Now they have a new task. The Scourge has come to take over Azeroth and bring an end to all life. They are lead by the Lich King Arthas and nothing will stop them until their mission is completed. This opens up players to a whole new area called Northrend as well as bringing us a new class: the Death Knight. But is it enough to stop the forwarding advance of the Scourge Army and Arthas’ quest for blood?
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Game Reviews by Michael Durr on November 14th, 2008
In 2004, the world received a top notch role playing game in the form of the original Fable for first Xbox console. It promised a lot of things, ideas and concepts that were sure to revolutionize the gaming world. The crew at Lionhead studios delivered on most of those promises and the game went well over double platinum. Among many things it promised, one of these was a true concept of good and evil. Every action has a reaction whether positive or negative. It was this concept and others that were expanded when it came to the making of Fable II. The game is dubbed by its designer Peter Molyneux as a game that even non-gamers should be able to enjoy. To be honest, he doesn’t even want traditional game reviewers to review the game. Lucky for him, tradition and me broke ties a long time ago.
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Game Reviews by Michael Durr on September 29th, 2008
The Dark Knight movie did big business this year and most people were quite surprised there was no official video game for the movie. Anybody who was looking for a Batman fix after the movie either paid $8 to see the movie again or tried to re-enact scenes with their best friends in their basement. However, there was a little relief to be had. The wonderful teams behind Lego Star Wars and Lego Indiana Jones decided to go to market with a Lego Batman game. But instead of focusing on the recent movies such as Batman Begins & The Dark Knight they moved their focus to the past. Their inspiration seemed to come from the first 2 Batman films with Michael Keaton and a strong dash of the awesome animated series that ran during the same time period. Would Lego’s humor and strong gameplay succeed or would the jokes go as sour as any thought of Robin in a future Batman movie (especially one with Christian Bale)?
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Game Reviews by Michael Durr on June 12th, 2008
World Heroes. When I was a teenager, one of my favorite games was World Heroes 2 for the Super Nintendo. I remember it distinctly because it was one of the last games I bought brand new for the SNES. I played the game for hours, then days and even into many assorted weeks trying to exploit all the characters from my favorites like Rasputin, Muscle Power, & Kim Dragon to even lesser characters like Johnny Maximum or Erick the Viking. With the exception of Mudman, (I never played Mudman and I’m still annoyed when fighting him to this very day) I beat the game with each and every character. This is one of my prouder achievements when it comes to fighting games, and with the exception of the Tekken series or compilations, the last fighting game I’ve really played for such a long stretch.
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Game Reviews by Michael Durr on May 28th, 2008
The Neo-Geo console was one of my favorite consoles growing up. My parents never had the money for the home machine or the outrageously priced carts. However, that did not keep me from spending many quarters on the standups day in and day out. Most of my Neo Geo quarters were thrown into games such as Ninja Combat, Sengoku and Magician Lord. The rich graphics, the ahead of its time gameplay were all amazing beyond belief. Almost twenty years later, SNK decides to make a happy man. Sixteen classics on a single dvd for my Playstation 2 console. Furthermore, they went and released it in the $20 price range. Very very happy.
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Game Reviews by Michael Durr on March 26th, 2008
A cold day in Vegas no more. Hopefully over the short vacation, you have had time to hit the slots, schmooze the local women and even rubbing your barrel a little more than you should. Why you ask? Because Rainbow Six, Vegas style is back. That’s right; more taking cover and sneaking around killing terrorists in the land that never sleeps. Apparently the rent on the automatic terrorist prevention machines was a little high and so they have asked for your MTar firing, Flashbang throwing behind to lead the charge once again. Rainbow Six Vegas 2 takes back your 360 and hopefully sends us more than new maps and some spit and polish.
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Game Reviews by Michael Durr on March 7th, 2008
Movie games are interesting, let’s put it that way. A game usually comes out for a movie if it is adventure oriented and at least some kid will be interested in it. However, it’s rarely ground breaking since it is usually left until the last minute and a rush project to meet demand. Once in a while, you get something that is a little different or at least interesting but more often than not it’s standard questing fare with dull objectives and a way to rehash most of the movie. Spiderwick Chronicles for the PC is unfortunately just that. There are a few spots where it performs above the norm but mostly it is your standard movie game aimed to draw in the kids. But at least this keeps them occupied for a few days.
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Game Reviews by Michael Durr on January 2nd, 2008
This coming weekend will be the start of the NFL Playoffs and the end of college football. Most people are drawn to play a football game of some sort at this time. Whether it would be an old classic or the newest Madden title, we feel the need to be close to the action. Some of us just really don’t care that the Patriots might end up 19-0 and win the SuperBowl and would rather simulate some other scenario. That’s why I chose to bring you a football review at this time of the year rather than the beginning of football year like most other columnists.
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Game Reviews by Michael Durr on November 26th, 2007
Some of my most enjoyable gaming experiences have been with gaming compilations. “More bang for your buck” is the familiar slogan used to describe these games. Traditionally, these compilations show up late in console’s life cycle in order to re-sell old titles that couldn’t probably sell on their own. So needless to say the Orange Box surprised me on a couple of fronts. The 360 isn’t an ancient or dying system by any means. Furthermore, by combining Half Life 2, the two sequels, Portal and Team Fortress 2 you bring together a package that from initial glance looks to be five great games in one. However, are these five games as vast as one would hope or instead are these five games that should have stayed on the pc to collect dust and be riddled about in debates about the best pc shooter to date?
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Game Reviews by Michael Durr on November 4th, 2007
Some games take time to gain acceptance. This game started out a fledging curiosity, now the obsession has hit and everybody wants to play air guitar except with the a controller shaped like one. The game is Guitar Hero 3. This is the first installment that has hit every major console at the same time. This also marks the first time where they really pushed the concept of actual guitarists and musicians coming out to help such as Bret Michaels, Slash and the Sex Pistols. Some would describe it as a sell out especially since the team that made the original Guitar Hero was busy making Rock Band and the reins were left to Neversoft. How would they fare; could they possibly mess up what made the first two Guitar Heros so great?
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Game Reviews by Michael Durr on October 28th, 2007
Some things just go together. Like Peanut Butter & Jelly, Sonny & Cher, Siskel & Ebert (okay, not so much). Puzzle Quest brings something together in complete harmony like no other game before it. Puzzles and Role Playing Games. Sure the Zelda or Breath of Fire series have puzzles in the game, but we are talking full integration where every battle is decided in a Bejeweled-like interface. Complete with mounts, spells, and other rpg-like elements; this could be the best idea of putting things together since I tried fritos and cream cheese. (Come on, you know you are curious)
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Game Reviews by Michael Durr on October 3rd, 2007
Halo 3, the hype machine; have you drank the kool-aid, errr the Game Fuel yet? In the midst of a media storm and $170 million opening week sales, Halo 3 was released to the public in three different versions. For most people, the regular edition was enough to satisfy. Some like myself opted for the limited edition, which includes a tin and a bonus disc. Others decided they wanted a Master Chief helmet and opted for the legendary. No matter which edition you decided on, you were more interested in the amazing gameplay & multiplayer from the previous incantations. By the time it takes to come down from the caffeine buzz generated by the mixture of code red & live wire (& cough syrup I believe), though, you realize that Halo 3 — while awesome on many fronts — isn’t quite the mega-wonder we all had hoped for.
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Game Reviews by Michael Durr on July 29th, 2007
Guitar Hero 1 made big business. Guitar Hero 2 made bigger business and became a phenomenon. Due to the success of the first two, Activision decided to release a stand-alone themed Guitar Hero. After some deliberation, it was decided they would release Rocks the 80’s including tunes from my favorite decade. Included in that decade is my favorite type of music which is well represented: hair rock. Long hair, lipstick, blistering guitar solos and high pitched screams. Quite possibly the decade that most had in mind when they first or saw or heard about Guitar Hero. The Red Octane team was taking a chance on a smaller setlist but possibly paving the way for future themed releases. I am happy to say that the effort is a great step in the right direction but not one without bumps in the road.
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Game Reviews by Michael Durr on May 30th, 2007
Opening
Board Games can be great experiences for families and friends to come together and enjoy themselves. A dice roll, a few spaces moved on the gameboard, and some money gained or paid are all sometimes a game needs. Up until May of this year there had not been any board games for XBOX Live Arcade. There had been a good handful of card games but nothing like Monopoly, Scrabble, or even Chess (there was Backgammon but who actually plays Backgammon?). That changed when …
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Game Reviews by Michael Durr on May 21st, 2007
Opening
I guess I’m a sucker for old school shooters. When I was a little chap, it was about the vertical shooters like Galaga and Centipede. As I grew older, I found myself starting to lean towards the horizontal shooters as well including R-Type. However, I did not find myself playing a shooter from start to finish until I came upon a game for the Turbo Duo (Turbo Graphix 16 w/super cd attachment). Actually it was the pack-in for the system. That game was Gates of Thund…
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Game Reviews by Michael Durr on April 8th, 2007
Opening
When I got my XBOX 360 in late November, the only game I was regularly playing on my Playstation 2 was Guitar Hero II. It was still captivating, it held my interest because it was an amazing game. Needless to say when they announced that it would be coming to the 360, I was both excited and a bit perplexed as what to do. I mean it is the same game right? It has updated graphics and sound, and exclusive songs. But it’s going to require me to buy another guitar. It has achiev…
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Game Reviews by Michael Durr on March 22nd, 2007
Opening
A single console rarely gets five different releases in its library. The Playstation 2 has been fortunate (or not so fortunate according to Jack Thompson) to get five Grand Theft Autos. III, Vice City, San Andreas, Liberty City Stories and now Vice City Stories have provided essentially the same game engine with new features and missions along the way. The Stories line was games that started on the PSP and then ported over. Liberty City Stories was a good port and a fun game to play. However,…
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